Working With Superflux, Sensing Ambient Futures for The Omidyar Network.

User Research, Layout and Illustration, Concept Development, Prototyping, Future Mapping, Visual Communication, Workshop Curation and More

Digital Experience, “Space Waste Mission”

Game Design, Unity 3D, After Effects, Prop Design.

Gamified Microsite, Brief for The Future Laboratory

Web Design, High Fidelity Prototype, Edited and Finalysed in After Effects, 3D Environments, built in Unreal Engine.

Visual Identity, Graphic Design, Social Media Curation, Live event Capture, Community and Local Council Projects.

Visual Designs For Petrossian

Graphic Design, Typography, Layout, Photo Retouching

Spatial Illustration

Visual Exercises in Procreate Software

Series of Workshops With The Old Royal Naval College

Qualitative Research, Live Interviews, Workshop Curation, Film and Editing, Model Fabrication, Exhibit Design.

Working With Dash’N’Dem

Developing Live-Action Role-Playing Game Scenario, Narrative Design, Illustration, Graphic Design, Film Editing.

Arcade Game, The Feed

Game Design, Creative Computing, Wood Fabrication