Working With Superflux, Sensing Ambient Futures for The Omidyar Network.
User Research, Layout and Illustration, Concept Development, Prototyping, Future Mapping, Visual Communication, Workshop Curation and More
Gamified Microsite, Brief for The Future LaboratoryWeb Design, High Fidelity Prototype, Edited and Finalysed in After Effects, 3D Environments, built in Unreal Engine.
Visual Identity, Graphic Design, Social Media Curation, Live event Capture, Community and Local Council Projects.
Visual Designs For PetrossianGraphic Design, Typography, Layout, Photo Retouching
Series of Workshops With The Old Royal Naval College
Qualitative Research, Live Interviews, Workshop Curation, Film and Editing, Model Fabrication, Exhibit Design.
Developing Live-Action Role-Playing Game Scenario, Narrative Design, Illustration, Graphic Design, Film Editing.
Arcade Game, The Feed
Game Design, Creative Computing, Wood Fabrication